![]() ![]() Ultimate Guide to Warcraft Lore in PrintĬatch up on the full series at: Know Your Lore.Here are some of their most popular articles below: Our friends at Blizzard Watch are known for their in-depth "Know Your Lore" articles, published several times a week. The Wowhead team then supplements his videos with links to popular quests, models, and other database topics so you can experience the lore in-game. If you'd like to connect with me outside of Dev here are my twitter and linkedin come say hi □.Welcome to Wowhead's lore hub, where you can find popular articles covering important characters and events in WoW!Įvery month on Wowhead, Nobbel87 creates a special video on popular WoW. What new features would you like to see in CSS? Wow, CSS really has picked up the pace! There seems to be so much to keep up with, not that I mind. Here I am exaggerating the exit and entry of elements making them appear to bounce in (the bounce effect is achieved with new CSS linear easing function) and zoom away.Īgain here's a fallback gif just in case. Here's a gif just in case it's not made it to your browser by the time you read this. I also have to move the main content as we scroll in order to make sure it appears static. In this demo I have a sticky header that is 100vh and I scroll down an animations plays revealing the content behind it. There was a little demo right at the start of the post just to whet your appetite, if you want to look over the code for that one here's the sandbox but here are another couple of demos to show what is possible. This range starts when the element is full on screen screen and ends when the element first starts leaving the has a great tool you can use to help visualise what these mean. This range starts when the element first starts leaving the screen and ends when the last part of the element is fully off screen. This range starts when the element first touches the bottom of the screen and ends when the last part of the element is fully on screen. This range starts when the element first touches the bottom of the screen and ends when the last part of the element exits the screen. WoW Dragonflight 2023 Roadmap - 6 Content Updates Planned. With these you can run different animations on an element depending on which range it is in. horizontal - Always horizontal (left and right).Īs I alluded to earlier the animation-range property has changed here too as now we have 6 different ranges that can be used these are cover, entry, exit, entry-crossing, exit-crossing and contain.vertical - Always vertical (up and down).inline - The inline axis again this changes based on writing mode but in English is horizontal (left and right).We've gone above and beyond and created not only a World of Warcraft timeline, but a Warcraft release timeline covering all of the Warcraft games in order since the 1994 real-time strategy. Our World of Warcraft timeline dates back to 1994, before Warcraft even had a world. block (default) - The block axis this changes based on writing mode but in English this is vertical (up and down). A Complete Warcraft Timeline - Featuring Every WoW Expansion & More.These are WoWs version of the afterlife, broken up into limitless covenants. But first, a brief understanding of the Shadowlands. nearest (default) - first ancestor with a scroll in either plane. Fortunately, to understand WoWs latest expansion, Shadowlands, we can primarily narrow the scope down to Sylvanas Windrunners storyline.This is the element whose bar should be used. As you can see, this is a CSS function and it takes two parameters. To use the scroll timeline, you must set your animation-timeline to scroll(). This timeline is connected to the scroll position of a container, you can choose which container and also which axis. Enter fullscreen mode Exit fullscreen modeĪs we sort of touched on in the previous section there are two types of scroll timeline they are Scroll Progress Timeline and View Progress Timeline. ![]()
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